Final Fantasy 15

Final Fantasy 15

Final Fantasy XIV: A Realm Reborn (ファイナルファンタジーXIV: 新生エオルゼア Fainaru Fantajī Fōtīn: Shinsei Eoruzea?, lit. Final Fantasy XIV: Reborn Eorzea) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, Mac OS X, Sony PlayStation 3, and PlayStation 4. It was developed by Square Enix with Naoki Yoshida as producer and director, and was released worldwide on August 27, 2013. The game is currently available in Japanese, English, French, German, Mandarin Chinese, and Korean. Final Fantasy XIV: A Realm Reborn takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of Final Fantasy XIV, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north. The original Final Fantasy XIV was released in September 2010 to overwhelmingly negative reviews. As a result of this poor reception, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over development of the title. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release's criticisms. Initially dubbed "Version 2.0", Final Fantasy XIV: A Realm Reborn features a new engine, improved server structures, revamped gameplay and interface, and a new story. The game released to largely positive reception; reviewers praised the game for its solid mechanics and progression, and commended Yoshida for turning the project around. The first major content patch—"A Realm Awoken"—was released on December 17, 2013, and introduced player housing, player versus player arena battles, new quests, and the first 24-man raid, Crystal Tower. Subsequent content patches have been released every three months. Square Enix executives attributed the company's return to profitability in part to the game's strong sales and subscriber base, reaching a cumulative total of 5 million subscriptions as of July 2015. The first expansion pack, titled Final Fantasy XIV: Heavensward, was released on June 23, 2015.

How To Play Final Fantasy 15

Final Fantasy XIV: A Realm Reborn is a MMORPG and features a persistent world in which players can interact with each other and the environment. Players create and customize their characters for use in the game, including name, race, gender, facial features, and starting class. Unlike in the original release, players may only choose to be a Disciple of War or Magic as a starting class—Disciples of the Hand and Land are initially unavailable.[5] Players must also select a game world for characters to exist on. While servers are not explicitly delineated by language, data centers have been placed in the supported regions (i.e., North America, Europe, Japan) to improve the communication latency between the server and the client computer and players are recommended to choose a server in their region.[6] Regardless of server or language, the game features a large library of automatically translated game terms and general phrases which allow players who speak different languages to communicate.

Heroes of Final Fantasy 15

Final Fantasy XIV: A Realm Reborn takes place in the fictional world of Hydaelyn, a planet filled with multiple environments and climates covering three large continents. The region in which the game is set is called Eorzea.[16] The four major city-states in Eorzea feature a wide variety of climates and biomes: the forest nation of Gridania is surrounded by a dense thicket called the Black Shroud; Ul'dah is a sultanate with a predilection for commerce situated in the Thanalan Desert; the thalassocracy of Limsa Lominsa finds its home in La Noscea on the island of Vylbrand; and Ishgard is a theocracy built in the snowy mountains of Coerthas. Eorzea is connected to a larger continent to the northeast which has largely been conquered by the militaristic Garlean Empire. Other political entities include the beastmen tribes who perennially assault the civilized nations; Sharlayan, a scholarly city to the northwest; and Ala Mhigo, a city-state which was occupied during the first Garlean invasion twenty years prior to the events of the game.[17] The four major city-states formed the Eorzean Alliance to repel this invasion but Ishgard abruptly withdrew, leaving the remaining three allies in name only. This conflict also resulted in the desolation of Mor Dhona, a once-vibrant region in the center of the continent that is now a barren wasteland. Eorzea's history revolves around a series of Umbral and Astral Eras.[18] Umbral Eras are periods of great calamity—the First Umbral Era marked the end of the age of gods.[19] The guardian deities of Eorzea, known as the Twelve, retreated from direct involvement with mortals during this time. Umbral Eras are followed by periods of enlightenment and cultural growth called Astral Eras. The Third Astral Era was particularly noted for presiding over the Allagan Empire, an ancient civilization whose technology far exceeds the level of the modern age. Each Umbral and Astral Era pair corresponds to one of the six basic elements, wind, lightning, fire, earth, ice, and water. The Sixth Umbral Era of Water was believed to be the last and the civilized races hoped the Sixth Astral Era would last forever. However, five years prior to the start of the game, the Garlean Empire catalyzed a series of events that would lead to the Seventh Umbral Era.[19]

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